A week after the launch of Early Access we would like to present you our roadmap with updates we are planning. Your feedback is very important for us and it is already proving to be fruitful, for which we want to thank you.

There will be two types of updates: Tech Updates, with changes to performance and general user experience, as well as Content Updates with new areas, weapons, etc. The roadmap contains only the key points for each update but there will be more coming, including achievements, weapon balance, gameplay elements and so on – we will be sharing with you more details in advance, so please stay tuned for future posts!


Tech Update #1 – November 2018

  • Improvements to optimization
  • Key bindings
  • Enemy AI improvement

Content Update #1 – January 2019

  • First boss fight (Janus)
  • Intro (the first version for lore introduction, will be improved later)
  • Two additional locations
  • At least 1 new weapon

Tech Update #2 – February 2019

  • Blood decals
  • Gore setting (no blood, particles or particles + decals)
  • Full controller support

Content Update #2 – March 2019

  • City level
  • At least 1 new weapon
  • At least 6 new types of enemies

Content Update #3 – April 2019

  • Second boss fight (TBA)
  • Temple level
  • At least 3 new types of enemies
  • At least 1 new weapon

Final Release – May/June 2019

  • Final fixes and upgrades
  • ELDERBORN in its full heavy metal glory \m/


The wait is over! ELDERBORN is now available on Steam Early Access! Check out our release trailer below and get ready to kick, slash and hammer some enemies in a heavy metal style!

Want to know what’s next? Next week we will provide you with a roadmap so that you keep track of what can you expect from our project in the upcoming months.



The day has finally come for an official announcement! We are teaming up with Crunching Koalas, who will be publishing ELDERBORN. The game will be available in Early Access on October 11th – add it to your wishlist not to miss it.

We want the Community to play a huge role in how ELDERBORN shapes and that’s why we want to give you access to the game early. What can you expect from this version?


3 weapons of your choice
Speed, power or balance?

Several types of enemies
Slash, kick, block or parry, depending on who do you fight against.

Various levels
Keep climbing up while avoiding enemy attacks, then enter a labyrinth filled with traps.

Git gud or die trying
Just like that.

Gore, heavy metal and death
Waiting for you behind every corner.


As the game is a work in progress project, we would love to hear your feedback. Make sure to join our discussion forums.

Also, follow our Twitter, Instagram and Facebook accounts for extra info and some awesome gifs.